Monday, May 4, 2009

MAYA FUR




I unwrap the scalp as flat as possible. So it will make easier once
you put the fur on it.




Once I've done that, I place the scalp inside the head and
scale it down in x,y,z axis.

Applied the fur on the scalp and experimenting with the settings.

Since I unwrap the scalp mesh, I will have extra attribute in U and V sample and
crank it up from 128 to 256 so that I can have more control when I use
direction paint tools attribute.



Here is the result.
I'm not really satisfied with the result because it's to bushy.



Side view.



Three quarter.